Camera Angles & Shots
Table of Contents
(Tangled Theme) - 3D Animation
✧ Framing or Shot Length
Extreme long or wide shot / Very Wide Shot
Long Shot or Wide Shot
Medium Shot
Close up
Extreme Close-Up
Cut-In
Cutaway
Over the shoulder shot
Point of View Shot (POV)
(Coraline Themed) - Claymation
✧ Camera Angles
The Bird's-Eye view
High Angle
Eye Level
Low Angle
Oblique / Canted Angle / Slanted Angle
(GIF Themed)
✧ Camera Movement
Pans
Tilts
Arc
Dolly Shots
Hand-held shots
Crane Shots
Zoom Lenses
The Aerial Shot
✧ Framing or Shot Length
Extreme long or wide shot / Very Wide Shot
Long Shot or Wide Shot
Medium Shot
Close up
Extreme Close-Up
Cut-In
Cutaway
Over the shoulder shot
Point of View Shot (POV)
(Coraline Themed) - Claymation
✧ Camera Angles
The Bird's-Eye view
High Angle
Eye Level
Low Angle
Oblique / Canted Angle / Slanted Angle
(GIF Themed)
✧ Camera Movement
Pans
Tilts
Arc
Dolly Shots
Hand-held shots
Crane Shots
Zoom Lenses
The Aerial Shot
Framing or Short Length:
Extreme Long or Wide Shot / Very Wide Shot
- A shot in which the subject is very far away and are not visible on view
- Placed usually at the beginning of a scene to establish the general location of the action to follow
- Creating an environment of where the story will take place
Long Shot or Wide Shot
- A shot in which the subject is fully viewed in frame from top to bottom without any parts of its figure getting cutoff
- Leave a small amount of room above and below the subject to avoid losing any parts of the figure, having the subject touching exactly the top and bottom of the frame will not look too pleasing
Medium Shot
- A shot in which it shows some parts of the subject (half) in more detail, while still presenting enough to give a sense of looking at the whole subject
- An approximation of how you would see a person whilst having a conversation with them. The lower body is a region you do not pay attention to. Therefore unnecessary to include in a shot
- A neutral shot in which it is used when the subject is speaking, without displaying too much emotion or intense concentration
Close up
- A certain feature of the subject is focused on which takes up most of the frame
- Usually a closeup of their facial feature
- Useful for showing to the audience the subject's emotional state and the details of their appearance (helps to exaggerate the mood of the scene on which it'll help the viewer to connect and feel what the subject is feeling)
Extreme Close-Up
- A shot in which it shows extreme details of the subject's facial features
- Generally used for showing a dramatic impact: happening towards the subject
Cut-In
- Directly focused on some other part of the subject other than the face
- Used for emphasizing emotion: hand gestures
Cutaway
- A shot cutting away from the subject and focusing on something else.
- Used as an "intermission" between shots to help add additional interest and information to the story and make it flow more smoother (adds more depth)
Over the Shoulder Shot
- A shot in which it is framed behind the person who is directly looking at the subject
- Person facing the subject should mostly cover about 1/3 of the frame
- Useful for establishing position of each identified characters: to get the impression of looking at one person from the other's point of view
Point of View Shot (POV)
Flynn Rider's Point of View (POV)
- scene is moving in sync with the other character
- A shot in which it is viewed from the subject's perspective
- To know when it is from a certain character's point of view:
- scene is moving in sync with the other character
Camera Angles:
The Bird's-Eye view
Garden from Coraline
- The scene is shown from directly straight above, the same way how a bird's eye view works
- Used to show the different whereabouts and motions of different characters or objects (dramatic effect)
- Allows the viewers to look at things from an unnatural perspective that is impossible for the characters to see
High Angle
- The camera is angled: diagonally down towards the subject
- Creates an appearance of diminishing the subject making them less powerful or significant
Eye Level
- The camera is angled: horizontally towards the subject
- Commonly used view (fairly neutral shot)
- Shows how we would expect to see the subjects in real life
Low Angle
- The camera is angled: diagonally up towards the subject
- Creates the impression of having authority or dominance
Oblique / Canted Angle / Slanted Angle
- The camera is purposely tilted to one side to make the horizon on an angle
- Creates an interesting dramatic effect to the film
Camera Movement:
Pans
- Horizontal movement: camera can either move left or right in a straight line
Tilts
- Vertical movement: camera can either move up or down in a straight line from a stationary location
- Used to show the designs and details of a subject or object
- Gives a dramatic slow effect
Arc
- Movement where the camera revolves halfway around the subject in an arc motion (tracking shot)
- Used to show that it is intently focused on the subject
Dolly Shots
- Also known as a "tracking shot"
- Camera moves alongside with the object(s) it is recording
- Camera is attached to a camera dolly
Hand-held Shots
- Camera is held by the camera operator's hand
- Allows greater freedom and the ability to move anywhere during filming
Crane Shots
- A shot is taken from a camera that is attached to a crane
- Enables to take long distance shots up and down, forward and backward, and from side to side whilst soaring through the air
- Gives the impression of omniscience over the characters
Zoom Lenses
- Altering the focal length of the camera lens: creating the illusion of moving forwards (closer) and backwards (further away) from the location
- Used to magnify certain objects or medium
The Aerial Shot
- A shot in which a camera is attached to an airborne device known as a drone, while flying high in the sky capturing the scene
Basic Understanding of Angles and Shots Videos:
Basic Camera Shots for Filmmaking
Link to video: www.youtube.com/watch?v=ICcE72RwEyc
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Using Powerful Camera Angles and Shots for Filmmaking
Link to video: www.youtube.com/watch?v=YhJArnjpWU8
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